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IRIX Base Documentation 1998 November
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IRIX 6.5.2 Base Documentation November 1998.img
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Text File
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1998-10-20
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3KB
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67 lines
mmmmuuuullllttttiiiimmmm((((3333GGGG)))) mmmmuuuullllttttiiiimmmm((((3333GGGG))))
NNNNAAAAMMMMEEEE
mmmmuuuullllttttiiiimmmm - organizes the color map as a number of smaller maps
FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee mmmmuuuullllttttiiiimmmm
PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
_n_o_n_e
DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
mmmmuuuullllttttiiiimmmm organizes the color map of the currently active framebuffer as a
number of smaller maps. Because only the normal framebuffer supports
multiple color maps, mmmmuuuullllttttiiiimmmm should be called only while drawmode is
NNNNOOOORRRRMMMMAAAALLLL.
There are ggggeeeettttggggddddeeee((((GGGGDDDDNNNNMMMMMMMMAAAA)))) maps, each of which will have up to 256 entries,
depending on the number of bitplanes available. Call ggggeeeettttppppllllaaaa after
setting the drawing mode to the desired framebuffer to determine the
color map size. ggggeeeettttggggddddeeee can also be called at any time to determine the
size of the color map of any framebuffer.
mmmmuuuullllttttiiiimmmm does not take effect until ggggccccoooonnnnffffiiii is called. When called, ggggccccoooonnnnffffiiii
executes mmmmuuuullllttttiiiimmmm requests pending for all drawing modes, regardless of the
current drawing mode.
A framebuffer's color map is used to display pixels only if the
framebuffer is in color map mode.
SSSSEEEEEEEE AAAALLLLSSSSOOOO
cmode, drawmo, gconfi, getgde, getcmm, getmap, onemap, setmap
NNNNOOOOTTTTEEEESSSS
This routine is available only in immediate mode.
mmmmuuuullllttttiiiimmmm is not supported on Iris Entry, Indy, XL, XS, XS24, XZ, Elan, Ex-
treme, and IRIS-4D RealityEngine systems.
PPPPaaaaggggeeee 1111